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Minimax H3 Recast
Swap performers in an already-edited clip: upload portraits, and Minimax H3 Recast keeps the acting, cuts and soundtrack while replacing every face.
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The Case for Minimax H3 Recast
This tool never builds a video from nothing. It takes a clip you have already finished and hands the roles to new people, keeping every frame of direction intact.
- Casting changes after the shoot wrapsHand the tool a video you already own plus a set of portraits, and those faces take over the roles on screen — no new footage is generated at any point.
- The same face survives every cutMatch your uploads to where each person appears, left to right, and that pairing stays locked even when the edit jumps between shots, angles and scenes.
- Direction comes from your source clipGlances, pauses, micro-expressions, set lighting and camera movement all stay as recorded; only faces and wardrobe arrive from the images you supply.
How Minimax H3 Recast Works, Step by Step
Three quick passes move a finished clip from its original performers to the cast you want.
What Minimax H3 Recast Brings to the Edit
A recast that leaves the performance, the edit, the sound and the framing untouched — here is what makes that possible.
Four performers, mapped in screen order
You can hand over four portraits at most, each claiming a lead role in the sequence you set and holding that person across every shot they appear in.
Text instructions can re-map the roles
A written line overrides the default screen-order assignment, letting you decide who becomes whom whenever the automatic match is not the one you had in mind.
Acting is never regenerated
Turns, timing, facial detail, lighting and camera motion are read straight from your clip; the swap only replaces faces and garments using the images you supply.
Edit rhythm and soundtrack survive
The pacing of the cut and the audio underneath come through unchanged, so you finish with a complete clip wearing a different cast rather than a rebuilt one.
Cheap preview, full-resolution delivery
A low-resolution pass confirms the match before you spend on the final render, and pricing follows the duration of the clip you submit.
Hair and clothing come from your image
If your upload shows more than a face, the hairstyle and outfit travel with it; a half-body frame transfers them far more reliably than a tight head crop.
Minimax H3 Recast: Your Questions Answered
Straight answers on cast swaps, source limits and choosing reference photos.
So what does Minimax H3 Recast actually do?
It is a substitution tool rather than a video generator: portraits you provide take the place of the people already on screen, while movement, framing, cuts and audio are inherited from the original clip.
How long should my source clip be?
Between 5 and 30 seconds in total, with each shot under 15 seconds. Split longer takes before uploading — whatever length you feed in is the length you get back.
How many performers can I swap at once?
Up to four, and each one needs its own portrait. By default they are assigned to the leads in screen order, so sort your uploads to match; a written prompt can change that mapping.
Which reference photos give the best results?
One sharp, evenly lit, front-facing portrait per person. A half-body frame carries hair and clothing better than a close head shot; skip sunglasses, hats, hidden faces, group photos, heavy filters and blurry images.
Do I need to start at 768p?
It is the cheapest way to check the pairing before committing. Confirm the match on a low-resolution pass, then render the deliverable at 1080p; pricing tracks the length of the clip rather than the resolution tier.
When is this the wrong tool for the job?
When the footage itself has to change — new movement, new camera work, a new location — since all of that is inherited from your source. It also struggles with dense crowds, distant or very small faces, fast motion, and anything covering a face after a hard cut; on long takes, or when someone turns to profile, the likeness can drift back toward the original performer.
Put Minimax H3 Recast to Work on Fuser
Hand a finished, already-scored clip to a new set of performers — the pacing, camera work and sound you recorded never move an inch.
